Virtual reality (VR) is big business. IDC forecasts AR and VR spending to reach $18.8 billion this year, a 78.5% increase from the year before. By the end of 2023, it’s predicted to reach a five-year ...
Veer VR has launched a free web-based virtual reality content creation tool as part of an effort to get users to create more content within the Veer global VR content community. Veer Experience is a ...
Nearly a decade after consumer VR took its first real steps—driven by headsets like the Oculus Rift, HTC Vive, and ...
Virtual reality gained impressive ground in 2020, a recent PwC study finds. Global VR content revenues reportedly increased by around 30% year-over-year, beating out film, traditional video games, and ...
Virtual reality has yet to hit the big time with the vast majority of consumers — headset sales are still in the single-digit millions — but today Google and NBC announced a deal to make programming ...
The University Libraries @Reality Virtual + Augmented Reality Lab is hosting VR Sessions again this semester. VR Sessions are held on the first floor of the Mathewson-IGT Knowledge Center in the ...
SEOUL, South Korea--(BUSINESS WIRE)--NINE VR, a Korean VR solution development startup, announced that it released 'NVR Player,' a virtual reality (VR) video player, on the Steam Store, a digital ...
If you truly want to get lost in your VR headset, these are the most replayable virtual reality games out there.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results