Virtual reality (VR) is big business. IDC forecasts AR and VR spending to reach $18.8 billion this year, a 78.5% increase from the year before. By the end of 2023, it’s predicted to reach a five-year ...
Veer VR has launched a free web-based virtual reality content creation tool as part of an effort to get users to create more content within the Veer global VR content community. Veer Experience is a ...
Nearly a decade after consumer VR took its first real steps—driven by headsets like the Oculus Rift, HTC Vive, and ...
Virtual reality gained impressive ground in 2020, a recent PwC study finds. Global VR content revenues reportedly increased by around 30% year-over-year, beating out film, traditional video games, and ...
Virtual reality has yet to hit the big time with the vast majority of consumers — headset sales are still in the single-digit millions — but today Google and NBC announced a deal to make programming ...
The University Libraries @Reality Virtual + Augmented Reality Lab is hosting VR Sessions again this semester. VR Sessions are held on the first floor of the Mathewson-IGT Knowledge Center in the ...
SEOUL, South Korea--(BUSINESS WIRE)--NINE VR, a Korean VR solution development startup, announced that it released 'NVR Player,' a virtual reality (VR) video player, on the Steam Store, a digital ...
If you truly want to get lost in your VR headset, these are the most replayable virtual reality games out there.